
My initial ideas, the final selection ended up being the top idea, playing with dots and "being the composer" of sounds and music in relation to a video. Originally I was thinking that by lining up the dots and pushing a button, you'd be able to play the sounds one after another (ala Mario Paint, I guess). This was of course, before knowing the limitations of what I could do in Flash. However, I think what ended up coming out of it started to work conceptually with my activity, which was exciting.
Final Directions in Progress


Works in progress-- at first I used basic a basic template to try and get all the technical things figured out. (Which helped a lot in figuring out the basics I wanted to do, without letting design get in the way.) After getting most of the kinks worked out, I started experimenting with different graphic treatments to get a feel for what the final project would look like and do.
Final Project

The basic structure of the flash without any manipulation.

The viewer can move around the red notes (onto the violin's fingerboard, but the truth is the viewer could put them anywhere they wanted). Running the mouse over the note will play a sound effect, and the sound can be played multiple times, overlayed over one another. Like I said earlier-- the direction this went ended up working conceptually in favor of my activity: I like the way this works like a real violin-- sliding your cursor back and forth like you would a bow, hitting multiple strings/notes at once). The music staff up top features a few songs (whole notes) as well as my voice over clips (half notes), which can be turned on and off as background music while other things are being manipulated. All of this can be "composed" while viewing the "score", which are my three videos. By clicking on one of the movements, the animation will pop up on the right side of the sheet music. From there the viewer can compose sounds based on the animations if they choose to do so. (I know I tried making sound effects to my kinetic type video a few times!)
The most exciting thing for me in this project was definitely learning action script-- interactive playgrounds are really interesting to me, and now that I've jumped a few hurdles actually getting things to work, I'm looking forward to applying my knowledge and exploring more things in the future. Outside of what was given to us in the initial tutorial, I've learned a lot about how certain things work just by playing around and seeing what else I could figure out. I'm also happy to see sounds and my animations to come together in such a free-form way. There are lots of fun juxtapositions to come up with just by putting these two things next to each other.
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